Answer to step forward
Each question is one step along the wire. Pick one of four answers before the 20-second timer runs out.
Today's walk
Nine questions, one step each. Answer fast for bonus points. Three wrong answers and you fall.
Next walk in --:--:--
Tightrope Game is a free daily trivia quiz where you answer nine multiple-choice questions to walk a tightrope between two rooftops. Each correct answer is one step forward, three wrong answers and you fall, and a new walk opens every midnight Eastern Time.
Stats are saved in this browser only.

Try the Tightrope Walking Game: a balance game where you lean against the wind to cross 80 m spans between towers. It has Classic, Daily Walk and Windy modes.
Play the balance gameEvery day at midnight Eastern Time a new walk opens. Everyone gets the same nine questions, in the same order, so you can compare scores with friends.
Each question is one step along the wire. Pick one of four answers before the 20-second timer runs out.
A wrong answer or a timeout makes you wobble. You can survive two. The third sends you off the wire and ends the walk.
A correct answer is worth 100 points plus up to 100 more for speed. The faster you answer, the bigger the bonus.
Reach the far tower with at least one wobble left and you collect a 250-point crossing bonus.
| Event | Points |
|---|---|
| Correct answer | 100 |
| Speed bonus (answer instantly) | up to 100 |
| Crossing bonus (finish all 9 steps) | 250 |
| Wrong answer or timeout | 0 + one wobble |
| Perfect walk | 2,050 |
Walk #2 from September 20, 2026. Today's answers appear here tomorrow, after everyone has had a chance to play.
Answer: Egyptians
The Great Pyramid was built around 4,500 years ago as a tomb for the pharaoh Khufu.
Answer: 365
One orbit takes about 365.25 days, which is why we add a leap day every four years.
Answer: Two
The prefix bi- comes from Latin; a bicycle has two wheels and a biped walks on two legs.
Answer: The Merchant of Venice
Shylock demands a pound of flesh as the penalty for an unpaid loan.
Answer: Korean
Kimchi is most often made from napa cabbage seasoned with chili, garlic and ginger.
Answer: Vatican City
Vatican City covers about 0.44 square kilometers and is entirely surrounded by the city of Rome.
Answer: Ampersand
The ampersand began as a ligature of the Latin et, meaning and; its name slurs "and per se and."
Answer: Czech
Karel Capek's play R.U.R. introduced robot, from the Czech robota, meaning forced labor.
Answer: Umami
Chemist Kikunae Ikeda coined umami in 1908 after identifying glutamate in kombu seaweed broth.
270 original questions across nine subjects, written for this game. A daily walk mixes them, so no two days feel the same.
The first option that looks right is not always the best one. A second of reading costs only a few bonus points. A wobble costs far more.
A timeout counts as a wrong answer. If you can rule out two options, pick one of the others. A guess is still right one time in four.
The last three steps are the hardest. Taking a little more care early on leaves you room for a miss near the far tower.
There are no accounts or leaderboards. Scores and streaks are saved in your browser, so clearing site data or switching devices resets them.
Every question is checked, but mistakes slip through. If an answer looks wrong, report it and it will be reviewed.
Only your first daily walk counts toward stats. Practice rounds use random questions and don't count, so you can't retry the daily set for a better score.
Tightrope Game is an independent quiz. It isn't affiliated with Encyclopaedia Britannica or its Tightrope trivia game.
A new walk opens every day at midnight Eastern Time. Everyone who plays that day gets the same nine questions in the same order.
Nine: three easy, three medium and three hard, in that order. Each correct answer moves your walker one step closer to the far tower.
A wrong answer or a timeout costs you a wobble. You can survive two wobbles. The third one sends you off the wire and ends the walk.
Each correct answer is worth 100 points plus a speed bonus of up to 100. Finishing all nine steps adds a 250-point crossing bonus, so a perfect walk scores 2,050.
Yesterday's answers appear on this page and on the Tightrope Game Answers page, which also keeps the answers to earlier walks. Today's answers are added after midnight Eastern Time.
The daily walk counts once, so scores stay comparable. After you finish, you can play unlimited practice rounds with random questions.
No. Tightrope Game is an independent quiz with its own original questions. It isn't affiliated with Encyclopaedia Britannica or its Tightrope trivia game.
Yes. It's free, runs in any modern browser on phones, tablets and computers, and needs no account or download.